

As it is necessary to destroy all 3 of the spinning star thingies to destroy the brain, the result of this bug is that the game gets in an unwinnable state. Many Boss Brain: In certain cases, at the end of the Body of the Many, one of the three spinning star-shaped thingies orbiting the Many's brain would disappear. The tram in Command had a bug with the call button at the second tram stop which when pressed while the tram was at that stop caused the tram never to move again. The annoying desk in Hydro that was causing difficulties getting through a window into a room with two locked doors has been fixed. If you have this problem, it will be fixed the next time you go to the options panel in the patched version. A bug was fixed where binding certain keys in the options panel would only bind them in "shoot" mode, not in "use mode." The keypad keys are definitely affected by this, but other keys may be as well. If you die with the psi-power Remote Item Detection active, the circle now goes away properly. Monsters now only spawn when you're not looking their way. The corpses of your slain enemies now fade out only when off-screen. If you make a level transition while in interface mode with an object on your cursor, it no longer turns that object into a different, random object when you throw it into the world. A potential crash bug when making a level transition while on a ladder has been fixed. The fix also renders visible any invisible monsters in a savegame. Invisible Monsters: The bug which caused invisible monsters to occasionally spawn is fixed. * Monster spawning and weapon degradation settings *The classics version of the System Shock 2 CD-ROM has v2.03 on the disc *V2.03 only works on windows 9x bases systems and not any NT bases systems Initial V1.12/V1.15 CD-ROM Release - August 1999 CD-ROM versions only works on windows 9x bases systems and not any NT bases systems.Original Initial V1.07 CD-ROM Demo - October 1999

1.10 System Shock 2 Version Box art Gallery.1.1 Initial V1.07 CD-ROM Demo - October 1999.
